Author Topic: attributes  (Read 10412 times)

0 Members and 1 Guest are viewing this topic.

chegewara

  • Guest
attributes
« on: May 27, 2009, 06:40:08 PM »
is implemented those attributes bonus?:

 - Strength grants bonus to hero’s weapon damage. 10 points of Strength lower the enemy’s block chance by 1%.
 - Agility determines hero’s combat speed. Each 10 points to Agility grant 1% bonus chance to evade enemies’ attack.
 - Dexterity determines hero’s chances to hit the opponent. Each 10 points to Dexterity grant 1% bonus to critical hit chance.

Offline isolde

  • Tier 5
  • *****
  • Posts: 633
  • Karma: +80/-23
    • View Profile
Re: attributes
« Reply #1 on: May 28, 2009, 06:58:27 AM »
is implemented those attributes bonus?:

 - Strength grants bonus to hero’s weapon damage. 10 points of Strength lower the enemy’s block chance by 1%.
 - Agility determines hero’s combat speed. Each 10 points to Agility grant 1% bonus chance to evade enemies’ attack.
 - Dexterity determines hero’s chances to hit the opponent. Each 10 points to Dexterity grant 1% bonus to critical hit chance.

As far as I know Dexterity was giving bonus to critical hits from the beginning, this I have seen work for rangers for sure.

I will try to test if the Agility and Strength effects are working as well with my character today...

For now Strength seems to be having the effect I suspected, I have normally block 29.6 which is shown in the beginning of the battle but when I fight a wolf, it is brought down to 28.6, which means that the wolves probably have 10 Strength...

The Agility test will be harder for me, I have none  ;D
« Last Edit: May 28, 2009, 08:32:44 AM by isolde »

Offline Repr

  • Tier 2
  • **
  • Posts: 90
  • Karma: +22/-1
    • View Profile
Re: attributes
« Reply #2 on: May 28, 2009, 11:48:35 AM »
im not sure how to test agility, however, both my rangers have very high agility and yes, i evade most attacks

 "A chat-op is never late! Nor is he ever early. He arrives precisely when we ment him to !"

Offline isolde

  • Tier 5
  • *****
  • Posts: 633
  • Karma: +80/-23
    • View Profile
Re: attributes
« Reply #3 on: May 28, 2009, 12:43:38 PM »
im not sure how to test agility, however, both my rangers have very high agility and yes, i evade most attacks

Yes, but do you evade most attacks because you have much higher agility than enemies' dexterity, then that additional bonus cant really be tested...

Maybe we need someone with nonexistant agility like me :D

Offline Dino740

  • Tier 3
  • ***
  • Posts: 142
  • Karma: +2/-1
    • View Profile
Re: attributes
« Reply #4 on: May 28, 2009, 01:20:53 PM »
Yes, but do you evade most attacks because you have much higher agility than enemies' dexterity, then that additional bonus cant really be tested...

Maybe we need someone with nonexistant agility like me :D


For someone with no agility, you have 2 options :-

1 - Try me in real life...........  My middle name is LAZY !!!!

2 - My hero has the basic 5 of agility if that helps??

Offline thomason

  • Tier 3
  • ***
  • Posts: 161
  • Karma: +13/-6
    • View Profile
Re: attributes
« Reply #5 on: May 28, 2009, 01:56:45 PM »
Did You change the quantity of given atribute points to 2?
I'm now level 27 and I have only 2 new points to distribute :/
« Last Edit: May 28, 2009, 06:34:42 PM by thomason »

Offline Tiger

  • Community Manager
  • *
  • Posts: 1074
  • Karma: +122/-7
    • View Profile
Re: attributes
« Reply #6 on: May 29, 2009, 09:40:09 PM »
you get 5 points per lvl, but they are taking back 8 points we get at lvl 16. after this 1 2 points lvl, everything is fine. i lvled up and got 5 points.

Offline nyteman

  • Tier 1
  • *
  • Posts: 15
  • Karma: +0/-1
    • View Profile
Re: attributes
« Reply #7 on: May 31, 2009, 08:01:14 AM »
how about vitality??
what is it effects?? ;D

Offline radooo

  • Global Moderator
  • *
  • Posts: 249
  • Karma: +45/-16
    • View Profile
Re: attributes
« Reply #8 on: May 31, 2009, 12:16:21 PM »
1 vitality = 10 health and 1 health regeneration per hour