is implemented those attributes bonus?:
- Strength grants bonus to hero’s weapon damage. 10 points of Strength lower the enemy’s block chance by 1%.
- Agility determines hero’s combat speed. Each 10 points to Agility grant 1% bonus chance to evade enemies’ attack.
- Dexterity determines hero’s chances to hit the opponent. Each 10 points to Dexterity grant 1% bonus to critical hit chance.
As far as I know Dexterity was giving bonus to critical hits from the beginning, this I have seen work for rangers for sure.
I will try to test if the Agility and Strength effects are working as well with my character today...
For now Strength seems to be having the effect I suspected, I have normally block 29.6 which is shown in the beginning of the battle but when I fight a wolf, it is brought down to 28.6, which means that the wolves probably have 10 Strength...
The Agility test will be harder for me, I have none