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Messages - Polymeron

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1
General Talk / Re: News!
« on: August 23, 2010, 02:33:03 PM »
GNN has been hijacked!  :o
I'm soooo gonna sue.


Also: I knew it! You people have waffles and aren't sharing!

2
General Talk / Re: News!
« on: July 01, 2009, 07:26:56 AM »
i have done nothing worthy of being banned, nor have i ever been banned from any imperial game forum.  i have been warned, perhaps even deserved to have been banned, but not in the last 2 years or so...pure propaganda i tell you....

I guess you'll have to step up your actions, then. We're all counting on you for the Olympics! :P

WB poly! hope to see you soon in beta! (or are you already there?)

Don't think that'll be happening soon - there just isn't enough time in the day!
Maybe in a week or two things will calm down a bit around here and I'll be able to do that. Until then, you guys are going to have to settle for the sporadic newscast ;)

3
General Talk / Re: News!
« on: June 30, 2009, 03:51:57 PM »
Sure you did :P

Wow, I'm really out of touch here... Will need time to catch up, if I decide to come back to IH. I didn't even cover the story where your post got removed, silly me  :-[

Sometimes I wonder if I'm letting the admins off too easy in my newscasts  :P

4
General Talk / Re: News!
« on: June 30, 2009, 12:56:46 PM »
 
Breaking News


*** GNN airs again  --  Polymeron: "Rumors of my death - exaggerated"  --  admins on assassination attempts: "No comment"      Oton denies support based on in-game nick  --  Justifies actions: "Next you'll want support for people with bad breath or who sing off key"      In unrelated news, Numpty to compete in next Forum Olympics; expected to break the "times banned" record      Pres. Obama pushes new bill through Congress for waffle cap&trade  --  Dissenters: "nobody wants green waffles"      admins respond to Terrorize's tavern bug report: "It's not a bug, we just don't serve your kind here"      Rumors abound that Oton is going to propose; spotted looking for Legendary ring      Survey shows: 74% of accomplished Imperial Heroes descended from R4, Province 8      Flinstoun returns from Turkey vacation well-rested  --  Xaoc defends off-time: "He wasn't doing too much anyway"  --  In unrelated news, forum still has no proper emoticons  :'(      Madoff receives 150 years sentence  --  Judge: "Stole thousands of APs through Premium expiration scheme, ruined untold accounts"      Survey: more than 50% of players are under age 14  --  admins: Krum "may or may not" be a good example      Riniasvl denies mercenray allegations of sexual harassment: "The undressing was purely professional"      This just in: Michael Jackson is still dead ***

5
Suggestions / Re: Two-handed sword skill for Guardians
« on: May 12, 2009, 10:48:05 PM »
Any chance someone might look at this suggestion?  ??? It's feeling so unloved!  :'(

6
Questions / Re: no login access
« on: May 12, 2009, 10:46:41 PM »
And there'/s another bug which you'/ll no doubt find very familiar, but I'/ll let you guess what'/s it about...  ;D

7
Questions / Re: 10 min for attack
« on: May 12, 2009, 09:32:56 PM »
Depends on the precise chances, but even at 40%, 10 blanks in a row would constitute extremely bad luck - should happen in 0.6% of cases (!!)

It's possible that currently, the game only rolls once for all of your APs, I suppose.

8
Questions / Re: Attack stance bonus
« on: May 10, 2009, 01:24:32 AM »
Nooo!

That was my only skill I found mildly useful :(
(The rest are entirely useless in nearly all cases)

9
Questions / Re: lowered damage after 20 hits
« on: May 10, 2009, 01:21:57 AM »
Irish is right, this is intended.

10
Questions / Re: 24 h work
« on: May 09, 2009, 11:51:57 AM »
12h and 24h work are intended as Premium features.

11
Questions / Re: Heavy armor
« on: May 08, 2009, 10:31:02 PM »
I'm pretty sure chain shirts fall under the definition of "medium armor", which rangers are allowed. Then again, I could be wrong... Wouldn't be the first time :P

12
General Talk / Re: Register not valid!!!
« on: May 08, 2009, 09:00:58 PM »
In the meantime if you want to join the Alpha, we can generate a registry code for you :)

13
General Talk / Re: News!
« on: May 08, 2009, 07:06:40 PM »
Well, I already gave you +k today, and now we have the exact same karma  ;D

14
Suggestions / Mercenary hand-me-downs
« on: May 08, 2009, 06:25:58 PM »
Item binding is a good idea, but can we at least be allowed to hand down items we no longer need to our mercenaries? They should be seen as an extension of the main character, so there really shouldn't be much of a problem with that I think...

15
Suggestions / Message when buying an item
« on: May 08, 2009, 06:12:16 PM »
This is a usability suggestion.

Every time you buy an item on the auction market, you get a message.

Now, there are 4 cases:
1. You got an item when its timer expired, but didn't have room for it
2. You got an item when its timer expired, and had room for it
3. You bought an item with "buy now" but didn't have room for it
4. You bought an it with "buy now", and had room for it

In cases 1 and 3, you obviously need a message that the item is in your Cache rather than in the backpack. In case 2, you also need a message, otherwise you might not notice that you got the item. But in case 4, a message is obsolete and annoying - I'm aware I bought the item, I just clicked on "buy now", didn't I? So a message just forces me to go read something I already necessarily know.

My suggestion: Only generate "item bought" message for "buy now" if the item went to the cache and not to the backpack.

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