Author Topic: Mercenary  (Read 14529 times)

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Offline isolde

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Re: Mercenary
« Reply #15 on: April 22, 2009, 11:35:20 AM »
Ok, this is something I see everytime in the battle reports and I dont fully understand .

Like in the above posted report with the robbers.

There is all the time this message: Common robber 98/74 hit evaded

What does this mean ? I have noticed its usually when the robber decides the previous round not to attack, but maybe to defend so he can evade or something of the sort ?

Oton

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Re: Mercenary
« Reply #16 on: April 22, 2009, 11:48:34 AM »
1. The hit dice throws a number between 1 and 100. Always.
2. You have a chance of evading a hit, which is 25%. Ergo -> if the dice hits any number between 1 and 74, you get hit.
3.The dice hits 98, which is between 100 and 74. Ergo -> you have successfully evaded, because your 25% evading chance applies.

Offline Xpertiza

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Re: Mercenary
« Reply #17 on: May 03, 2009, 10:18:29 AM »
Until you reach specialization and be able to taunt enemies, they choose party members randomly.
However, the mystic gets a chance to be skipped in the first round if he is the first chosen.


i`m lv 15, i reached specialization, and still :
Team 2 takes turn
Grey wolf hits Xpertiza for 7.27365 and he is left with 119.45 health.
Grey wolf hits Merc for 2.46 and he is left with 221.16 health.

my merc is with me, is a warrior, or i didn`t understood something ...  ???

Offline Polymeron

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Re: Mercenary
« Reply #18 on: May 03, 2009, 01:21:51 PM »
If your Warrior has the Taunt skill, he'd be able to draw (some) attacks away from you.

Offline isolde

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Re: Mercenary
« Reply #19 on: May 03, 2009, 02:09:46 PM »
If your Warrior has the Taunt skill, he'd be able to draw (some) attacks away from you.

Yes, and your warrior must have a Guardian specialization to choose that skill and I am not sure if mercenaries can actually have such specialization ?

Offline Xpertiza

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Re: Mercenary
« Reply #20 on: May 03, 2009, 03:53:22 PM »
it would be nice to know lv of merc, and to be able to chose where to distribute points  ::)