i think that the "rich players" are very rich because they buy a lot of diamonds, not because they create always the same recipe (infact sion, mala and others makers, create almost only from legendary recipe)
p.s. i'm not a maker, but i'm very rich, and... i don' t buy diamonds.
Here you disagree with yourself....
Simply don't understand why you still disagree with the rule... You are not a crafter so you need the recipes only for the quests and missions, 100 or 50 durability of each isn't enough for you?
To buy one more recipe will be this hard?
This affect only players like mala or sion (i am referring to them, only because you did) and they will need to buy more times their recipes but they still will have profit. But this way and other players will make some profit.
1)why this rule like almost only at mods and admins ?
Perhaps only we (and some other players) are looking the big picture and we do not like to
for every change. (and out of personal benefits).
"If the water is standing still it'll become swamp" The same with the MMORPGs. Changes will come good or bad only time will show, we should disagree (and agree) with them in a "productive" way...
ok thanks a lot for reply , personally i don't agree (i don't think this will change something) but at least you gave me a "ratio" of the new rule...
i mean if you get 50 crafts with a scroll maybe you will really craft 100 items in a tier... you buy 2 recipe even if you pay 100k each this will not make you poor or the seller rich... (it means for you 2k for each item and i don't think there are many players that will craft more that 100 items of the same kind!! ... anyway this new rule for me don't change nothing. (the real cost for crafter are resources! 1 steel lingot is 20k and you need more that 1...)
Yes the real cost for a crafter is at the resources... The rule will simple add more movement to the (dead?) recipe market (=money movement).
And as i said before is a minor harmless change, and i do not get it why some pple disagree this much with this rule...